Business
Revenue, capital and the operating decisions behind the organisations competing for the industry’s money.
4 pieces in this desk
- Esports organisations are becoming media companies Production budgets are up, sponsorship is flat, and audiences remain fragmented across four platforms.
- Beyond sponsorship: where esports’ next revenues are emerging Five shifts changing how organisations, leagues and technology providers build sustainable businesses.
- Tier-two organisations are running out of runway Consolidation talk is louder than it has been since 2022, and this time the maths supports it.
- What operators actually buy from a league partnership Data, distribution and reach — priced separately for the first time.